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Post by The Senator on Nov 30, 2005 19:39:38 GMT -5
Ok, here's the new waiting list: 1) Andy 2) Tornado 3) Hitman 4) Jonny 5) Bre
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Post by Davey Marvel on Nov 30, 2005 20:44:10 GMT -5
Davey, you have one of the best movesets around. You do not try to go outside your own limits, and you keep a main focus with a majority of moves affecting the head, and enough back focused moves to properly set up the Garrotte. Only things I could think of would be to do pivots for some of the more elaborate ones that you came up with, and to remove the Cobra Clutch Suplex from the weardowns, that's just too brutal for that slot...but then again, you do have enough basic moves to allow for it... My grade-a solid *A*: the moveset is one of the top ones in ACW, it's well focused, does not go overboard or exceed set limitations, has inventive new moves in it, at this point, you should just be thinking of focusing it further, instead of adding new stuff. Good job.
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Post by BK London on Dec 11, 2005 14:58:55 GMT -5
I guess I'll take a number.
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Post by The Senator on Jan 4, 2006 14:17:31 GMT -5
Ok, getting back to this sadly neglected topic...Andy...
Your moveset still works out well. If anything, I'd expand the Punches/Kicks/Slaps to be more specific, and build a few more signature striking patterns.(overhand chops, for example, are not often used here) The finishers all rule, and the rest of the moves help. I'd probably add a move or two working the arm(basic arm wrench would work), and a cobra twist/abdominal stretch to aid your primary finisher, but other than that, you have a very nice Jr. Heavyweight style moveset.
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Post by The Senator on Jan 4, 2006 14:34:54 GMT -5
Next up...Tornado
Pretty good stuff that could be cleaned up just a bit. A few more kicks, and another submission besides the borderline overused Fujiwara would help(but then again, it could be used as a connection with DD), and I would also remove the brainbuster from the weardowns, putting it in the signatures at least. Not sure if you need the Cyclone DDT, either.
Don't think that I'm just ragging on this, though, it's solid, and just needs a little work.
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Post by Jack Jefferson on Jan 4, 2006 17:35:40 GMT -5
Ok, thanks. Have you got any suggestions for good kicks and submissions?
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Post by The Senator on Jan 4, 2006 18:22:23 GMT -5
Yeah, I'll get back to you soon on that, if you send me a PM, it'll be a great reminder:)
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Post by Jack Jefferson on Jan 4, 2006 18:40:45 GMT -5
Ok, thanks a lot for this.
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Post by The Senator on Jan 4, 2006 18:49:50 GMT -5
Now to checkHitman's moveset...
Overall, it's a big man moveset with some nice twists. If I were you, I'd remove the Stinkface(you're not a joke character), the Death Valley Bomb(not a weardown move by any means), and the Big Boot(although the name rules, it just does not fit your moveset, strangely enough, in my opinon, you're not a big booter:) ) Also change the name of the Raven Effect to just a stalling DDT, which is what the move is when Raven's doing it.
What's good? The awesome names for the trademarks. The finishers are both imaginative without being overpowered, and work well. You have a little touch of agility that should make your matches more interesting than the garden variety hoss's match. Good stuff, like Tornado, you don't have much work needed on this, and I like that you resisted putting every good move you could think of in the moveset, as the ones you have speak for themselves quite nicely.
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Post by The Senator on Jan 4, 2006 18:57:22 GMT -5
Ah, Jonny Spade...
You perhaps have my very favorite moveset in ACW(well, I helped design it, so that counts for some bias...), your focus on the back is perfect, and your backbreaker arsenal can take the wind out of anyone else's sails. Awesome mix of power and focused offence. A+
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Post by hitman on Jan 4, 2006 18:59:53 GMT -5
w00t Thanks a lot.
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Post by The Senator on Jan 4, 2006 19:02:40 GMT -5
Ok, Bre...
Good basic stuff, main problem I seem to find is that it's a tad unfocused. You have a ton of moves that mainly target the body, but your primary finisher definatly hits the head/neck. Not a horrible moveset by any means, but it could use a little more pizzaz or personality.
Your suplexes are cool, as are your trademarks. This can easily improve, perhaps just a few gimmick names for some of your main moves and finishers would do a good deal for helping it along.
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Post by hunter on Jan 5, 2006 16:22:36 GMT -5
I'll take a number, considering that I DID update it sometime ago.
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Post by double on Jan 12, 2006 19:23:49 GMT -5
thanks Senator, I changed it up a bit, hope it's better
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Post by The Senator on Mar 23, 2006 20:56:20 GMT -5
Ok, I'm opening up the list once again, just specify if you want a A)quick look(A short paragraph/grade) B)slight fix(finisher change/focusing/adding of cool move or two) C)in depth analysis(a two paragraph overview of the moveset) D)full edit(complete overhaul of moveset) I will probably do shorter tasks first, and do take my time, just to let people know.
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