Post by Nick Durden on Feb 5, 2008 21:47:52 GMT -5
BASIC INFO:
Name:[/u] SAYA
Real Name:[/u] Saya Setsuna
Sex (M/F):[/u] Female
Alignment (H/F/N):[/u] Face
Birthday:[/u] January 19, 1984 (23 years old)
Height:[/u] 5’5”
Weight:[/u] 118 lbs.
Hometown:[/u] Osaka, Japan
Wrestling Style:[/u] Japanese Junior Heavyweight
Entrance Music:[/u] “Re-sublimity” by KOTOKO
APPEARANCE:
Physical Description: See Michiko Omukai.
- Wrestling Attire - Simple sports bra, bright yellow shorts with multi-colored tassels hanging off the ends, white lace-up boots, black and white arm bands, white wrist bands.
- Casual Attire - SAYA only wears the most chic designer apparel. In contrast to her minimalist wrestling clothes, SAYA's attire out of the ring is always very flashy and glamorous. She often likes to mix it up when it comes to fashion, so any piece of clothing is fair game. Also, being a product of Japan's prolific commercial advertising industry, her clothes will feature strategically positioned logos for heavily-endorsed worldwide products and brands (such as Pepsi, McDonald's, Dell, Procter & Gamble, etc.). If there isn't a logo, she can be seen carrying the item itself (a Big Mac or a can of Pepsi).
MOVESET:
Primary Finisher:[/u]
Ride the Riff (Double-Foot Curb Stomp. With the opponent laying facedown on the mat, SAYA grabs both of the opponent's arms by the wrist and pulls her up. SAYA then plants one foot between the opponent's shoulderblades, as per a Curb Stomp, but instead of just stomping down with one foot, she hops up slightly, gaining just enough elevation to place her other feet onto her opponent as well and drive her face-first into the mat.)
Secondary Finisher:[/u]
A Crescendo, Annie! (CIMA's Schwein/over the shoulder belly to back driver. Facing her dazed opponent, SAYA will pick up the opponent and place her over her shoulder so that her opponent's head is dangling over SAYA's back by her waist. SAYA then holds the opponent in place by holding her leg with one arm and applies a headlock to the opponent with her other arm. The opponent is now bent into a circle. SAYA then drops to a seated position, driving the head of the opponent into the ground.)
Ultimate Finisher:[/u]
LEAVE 4 HELL (Masahiro Chono's Shining Yakuza Kick)
Trademark Moves:[/u]
1) Setsuna Flip (CIMA's Drug Bomb. SAYA picks her opponent up into powerbomb position, then drops into a seated position while throwing her opponent forward so that the opponent flips back and lands facefirst onto the mat.)
2) Solar Flare (CIMA's Super Venus/leaping palm strike, except SAYA executes it on a standing opponent, not on one seated on the top rope.)
3) Crescent Kill (Standing shiranui)
4) I Heart Corona (Ryo Saito's Shrimp Cooker/Fisherman's suplex lift into sitout spinebuster)
5) Impact Event (Aztec/straight jacket/cross-arm German suplex/X-Plex. SAYA gets behind her opponent, then crosses her opponent's arms across her opponent's chest into a straight jacket hold. SAYA then lifts the opponent up and falls backward, causing the opponent to land on the back of her head.)
Weardown Moves:[/u]
1) Springboard Corkscrew Senton from the middle rope
2) Dragon Suplex
3) Dragon Screw
4) Gamengiri
5) Northern Lights Suplex
6) Inverted Hurricarana
7) Missile Dropkick
8) Tornado DDT
9) Swinging Neckbreaker
10) Sleeper Drop
WRITING INSTRUCTIONS:
Segments:
SAYA is an aspiring musician in the Japanase pop scene. Like many other prepackaged, cookie-cutter pop stars before her, she is unusually peppy and bubbly with a mind fixed on sunshine, rainbows, bubblegum, and everything else nice. She's easily excitable and always feels the urge to let everyone definitively know how excited she is, almost like a female Eddie Edison. She also has a mind fixed on sponsorship and tries to work product endorsements into everything she does.
Matches:[/u]
SAYA combines the striking prowess of KENTA, the agile aerial mastery of Dragon Kid, and the technical grappling know-how of CIMA. Basically, if you've ever watched Dragon Gate, you should have no problem writing a SAYA match. SAYA is, to borrow a phrase from Jim Ross, "quick as a hiccup," and likes to keep the pace of the match fast, typically with fanciful mat grappling maneuvers. This is to wear out her opponent early, leaving her vulnerable to stronger maneuvers.