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Post by Dalton on Apr 19, 2005 23:06:52 GMT -5
Yay, FSX then me!
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Post by The Senator on Apr 20, 2005 9:53:51 GMT -5
FSX For the most part, I really like your moves, you have a finisher set that really sticks out, one problem is that you do not expand on giving yourself any submission holds that work the neck, like all your finishers, save the Frozen Motion(nice move) and the Defiance of Death(make this a secondary, swap with Frozen Motion). The Spear and Superkick are not really necessary, expand on the kicks more, they would appear natural for your character. No real need for the lariats in the regular part, either, a spin wheel kick should suffice instead. Grade: B(A strong moveset with a mix of power and agility, much like Hayabusa, could be explained out a bit more, but is overall a good moveset)
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Post by The Senator on Apr 20, 2005 12:28:13 GMT -5
Surion, your moveset is quite functional for what it is meant to do. Personally, I would change the Surion's Revenge to an Exploder '98(Wristclutch Exploder), as my Final Recount is a wristclutch brainbuster, I really do not see the diving headbutt as necessary and would replace it with a diving shoulder block. You marginably work the neck over enough for setting up the finishers, and in doing so, I'd like to see the cloverleaf be replaced with something targeting the neck. The Echo Driver is a very nasty finisher, and should be what you build all your matches around. Grade: B-(It works for what is being attempted, with a midrange power moveset. Maybe a little more focus on the neck would be nice, a few more weardown moves, and perhaps another strong trademark move would help, also)
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Post by Dalton on Apr 20, 2005 16:20:00 GMT -5
Thanks Senator, and remember to answer my pm b^_^
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Post by The Senator on Apr 22, 2005 16:35:17 GMT -5
Ok, back to business here...TNT, I'm going to be a little harsh at times, don't take it personally, I'm just trying to make you better...with that omminous warning...I think you start off with a solid base. I personally do not think the RKO's the greatest finisher in the world, but for you, it puts your character over more than it serves the finisher purpose, and it is good that you have several positions for it. The Air TNT works, and I like the Koji Clutch(but explain it a little better!) Drop the Liontamer, you don't need it, and same goes for the Capture Suplex(Ridley does it) How do you do your chickenwing piledriver? The triple powerbomb needs to go, it does not fit your character well, and Steve McMichealson uses it anyway. If you want help with the rest of your moveset, I'll be glad to PM you with suggested edits. Grade: D+(A bit sloppy, the dreaded "suplex" is in the weardown moves, the all around gimmick is attempted here, but could be done much better with some edits. The main base is decent, though, and the finisher works with the character well.)
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Jake
Members
Too fabulous for a title.....
Guido's reaction to Taylor's ban...JAGERBOMBS ALL AROUND!
Posts: 3,683
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Post by Jake on Apr 22, 2005 18:27:08 GMT -5
Senator, can you please critique and/or analyze my moveset. It would be greatly appriciated.
Happy now....
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Post by Davey Marvel on Apr 22, 2005 20:18:28 GMT -5
Thanks to the fact that I still think like an immature 14 year old, that just sounds wrong.
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Post by Shawn on Apr 22, 2005 20:51:44 GMT -5
I thought the same thing
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Post by BK London on Apr 22, 2005 20:53:59 GMT -5
Primary Finisher: From Brooklyn to London - Cannon Ball Shooting Star Press Description: Used if person is really out of it and BK wants to put the exclamation point. Applied perfect unless BK is really tired and exhausted. This also can be done from the apron as a Springboard Move.
Secondary Finisher: Shades of Michaels- Superkick Description: Usually comes after the London-Plex is done, BK stands in the corner and he begins to shake his leg in a wild fashion and begins Tuning up the Band mocking HBK. As the opponent gets up he Superkicks him in his face. This can also be hit out of nowhere as a Desperation Move.
Trademark Moves
1. The Revolver - Twist of Fate (Front Facelock to Ace Crusher) Description: Much of a desperation move when times are rough, still can be used as a secondary finisher. The head is usually driven into the mat and also this move can be applied off the top rope but it will damage both the applier and the victim.
2. Vintage London - Sky High (Top Rope Variation Accepted Also) Description: Lift the opponent up from under their arms into the air getting great height and then slamming them back first into the mat.
3. London-Plex- Exploder/T-Bone Suplex Description: Basically the T-Bone Suplex Shelton Benjamin uses on RAW.
4. The Mockbottom- The Rockbottom Description: Usually comes after he counters a certain move, the person goes for a punch but BK ducks and hits a more impactful version of The Rockbottom.
5. The Corporate Lock - Angle Lock Description: The same intensity as Angle when he locks in the hold. It usually comes out of nowhere when countering a move or after reverting from The Pill.
6. The Second Coming - Triple Butterfly Suplex to Butterfly Lock Description: Usually done when needed to wear down the neck of the opponent. Also when both BK and opponent are wore out and he needs that move to put away his opponent. As he hits the last of the three Butterfly Suplexes he floats over into the Butterfly Lock and wraps his legs around his opponent's abdomen also.
{Desperation Manuever} Impaler DDT Description: As opponent is tired and once BK finds an open spot, a chance to capitalize, he kicks the opponent in the abdomen and uses it.
:::::EVERDAY MOVES:::::
1. Standing Flipping Dropkick (Dropsault) 2. Release German Suplex 3. Single Leg Crab (Weardown Move for Corporate Lock) 4. Diving Elbow Drop 5. Standing Shooting Star Press 6. Overhead Belly to Belly Suplex (Top Rope Maunever Also) 7. Running Calf Kick 8. Springboard Victory Roll 9. Waistlock Takedown 10. Body Scissors/Sleeper Hold Combo 11. Short Arm Scissors 12. Diving Moonsault
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Post by The Senator on Apr 25, 2005 8:15:21 GMT -5
Angelo, I like a number of things about your moveset. You have a number of original moves, and that helps you a great deal. Your moveset seems quite focused on the neck, and with the ID, you have one of the most legit finishers in the business. The Glock Lock Cobra Clutch works the neck well, too, and has a cool name. The Mafiabomb should be a top rope powerbomb, that would be a really sick move, and your Yakuza kick should be titled the Mafia Kick and be a sliding style yakuza kick. I'd also remove the fisherman ddt(too many use it), and the chokeslam(don't really need it), and make the Italian Power a trademark, but other than that, I really like this moveset. Gettin' Whacked is one of the few legit superkicks around here, espcially with the chin flick taunt done before it. Grade: A- The moveset could use a little work, but it is still one of my favorites, original for the most part, good gimmick names for the moves, and for the most part, a focus on one body part.(the back/torso targeted moves are fine, though) Overall, a fine effort on a moveset.
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Post by The Senator on Apr 25, 2005 13:08:22 GMT -5
Cernunnos, you have perhaps one of the best big man movesets around here. It was a joy writing your match with Kalb, as your moves fit your style to a T. I was waiting for someone to use many of these moves, especially the Fire Thunder, and the reverse Full Nelson. The ONLY thing I could think of doing is just to add a few more weardown moves, but really, with your style, you don't need them, one move from you=three or four from most others with your power. Nice idea with the momentum shift move. Grade: A (Aargh, I'm getting soft! Great big man moveset with no moves out of place.)
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Post by The Senator on Apr 25, 2005 13:15:57 GMT -5
Rose, you clearly work on technical holds for the most part, and that is a good thing, as it fits your personality well. Most of the focus is on the head, but you have enough moves to attack any section of the body. I like that, it establishes that you are versatile enough to change focus in the middle of a match or complelty destroy an opponent by breaking them down methodically. I don't see much use for the full nelson hold, and a reformatting of the whole moveset would help a bit. Although you do have some moves that are somewhat common around here, you used most of them first, so that does not hurt you. If anything, I would just try to innovate a few new moves for this, look at what it did for AK! I would also change the name of the Dragon Sleeper to the Scent of the Rose, and clarify it, making it a kneeling dragon sleeper. Grade: A(A good technical moveset that can focus on about any body part, no real problems here, it fits the character well, so once again...I give a high grade out!)
"A Rolling Single Boston Crap" I gotta laugh at this, though...;D
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Post by The Senator on Apr 25, 2005 13:17:30 GMT -5
Next-BK, Jake-please post the moveset in this topic for my benifit:) and then Davey again.
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Post by Davey Marvel on Apr 25, 2005 13:26:59 GMT -5
Primary Finisher: Midnight Description: The opponent is in the center of the ring bent over in pain. Davey is on the ring apron spring boards himself over the top rope and hits a DDT.
Secondary Finisher: The Garrotte High Rise(Liontamer)Texas clover leaf. With Styles Clash variation.
Alternate Finisher #1: The Davey Driver 05' Throws opponent into ropes, tosses them up into the air and catches them as he delivers a Northern Lights Driver.
Alternate Finisher #2: That Davey Driver 04' Throws opponent into ropes, tosses them up into the air and catches them as he delivers a Death Valley Driver.
Alternate Finisher #3: The Marvel Shooting Star Leg Drop, from the ring Apron Off the 3rd rope.
Alternate Finisher #4: Right on Time Triple Jump Corkscrew Moonsault- Jumps from the mat, to a chair, then of the off of the top turnbucle. As opposed to the traditional middle of the top rope when done by Sabu. variation is it can be done to opponents outside the ring.
Davey's Moveset Favorites Davey's Moveset Favorites 1) "2 minutes 2 midnight" I drop the opponent from a vertical suplex position over the middle of the top rope where he remains teetering. Than I run and in one leap, jump up on the top turnbuckle facing away from the dangling opponent. I then turn 180 and land a guillotine leg drop on the back of the opponents head.(Which immediately sets up "Midnight") 2) "Davey DDT" -Hanging Fisherman suplex into a DDT 3) "Coming with Everything"-Plancha Over the ropes Elbow Strike. (Pictured Below) 4) "IDT" Reverse Gutwrench into sitdown Tombstone Piledriver 5) "Drop the Bomb" From inside the ring runs up to the top Turnbuckle and hits a moonsault in a fluid motion. 6) Cobra Clutch Plex' 7) Doublearm Suplex 8) Belly to Belly Overhead Suplex 9) Northern Lights Suplex release 10) Sit Out Crucifix Powerbomb 11) Top Scissor Kick. 12) Top Rope Lariat 13) Crucifix 14) Crucifix Pin 15) Running off the Ropes Roaring Elbow
Davey's Moves 1) Opponent running off the rope, spin kick to the face. 2) Gut Kick, DDT 3) Super Kick*No need for this* 4) Release German Suplex 5) Running Bulldog 6) Frankensteiner 7) Snap Suplex 8) Falcon Arrow 9) Facebreaker 10) Drop Toe Hold*not as good as Anthony Kalb's, lol* 11) Reverse Arm Bar into a standing leg drop onto out stretched arm 12) Reverse Vertical Suplex*Gordbuster* 13) Double Underhook Backbreaker 14) Running Swanton over the ropes to the outside onto the opponent/opponents 15) Aztec Suplex 16) Abdominal Stretch 17) Inverted Atomic Drop 18) Flying Snap Kick 19) Atomic Knee Drop 20) Lou Thesz press w/ pining combination 21) Kitchen Sink 22) Back Elbow into the corner 23) Japanese Armdrag 24) Rear Chinlock 25) Shoulder Tackle 26) Combo Punches 27) Combo Kicks 28) Sleeper Hold 29) Pendulum Backbreaker 30) School Boy 31) Shooting Star Staple Lock.... </Jericho>
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Jake
Members
Too fabulous for a title.....
Guido's reaction to Taylor's ban...JAGERBOMBS ALL AROUND!
Posts: 3,683
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Post by Jake on Apr 25, 2005 13:53:48 GMT -5
Mandate of Heaven(Pespi Plunge)(Credit to Hunter for name)
The Final Chapter(Backflip 540 Leg Drop)
Secondary Finishers The Guillotine Shot (Eye of the Hurricane) Dragon’s Splash(Pheniox Splash)
Trademark Moves Jakie Drop (Standing Choke Hold to STO) Last Resort (Sliced Bread #2) Shining Wizard Kick Asai Moonsault Intermission(Unprettier)
Regular Moves Kicks Variety of DDTs(ie Spinning, Swinging, regular etc) Edge-O-matic Spear X-Factor Jumping Clothesline(Similar to the Jumping Clothesline the Hurricane uses) Hurricanaranas Spinning Leg Drop(RVD’s) Split Leg Moonsault(RVD) Bronco Buster(Rare)
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